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D3d10DeviceContext.h
1 /**********************************************************\
2 Original Author: Gil Gonen
3 
4 Created: Jan 28, 2013
5 License: Dual license model; choose one of two:
6 New BSD License
7 http://www.opensource.org/licenses/bsd-license.php
8 - or -
9 GNU Lesser General Public License, version 2.1
10 http://www.gnu.org/licenses/lgpl-2.1.html
11 
12 Copyright 2013 Gil Gonen and the Firebreath development team
13 \**********************************************************/
14 
15 #pragma once
16 #ifndef H_FB_D3D10DEVICECONTEXT
17 #define H_FB_D3D10DEVICECONTEXT
18 
19 #include "win_common.h"
20 #include <d3d10_1.h>
21 
22 namespace FB
23 {
24  class D3d10DeviceContext
25  {
26  public:
27  virtual ~D3d10DeviceContext() {}
28  virtual CComPtr<ID3D10Device1> device() = 0;
29  };
30 }
31 
32 #endif